Ship, then sharpen
We put playable builds in front of players early and improve them in public, release after release.
Independent game studio · Korea
A studio of independent developers, each free to make the game they truly want to make. No formulas, no committees: just creative people shipping bold ideas on PC and mobile.
01Flagship · PC (Steam)
Command a WWII carrier task force in real time. Find the enemy first, arm and launch your squadrons, plot their attack runs and survive the counterstrike.
Coming Q1 2027
In the field





02Mobile · Google Play
Merge matching materials, earn the blessings of the goddesses and bring color back to ash-grey islands in the sky.
03Our games
04The studio
FIVE DUCK GAMES is a collective of independent developers, founded in 2026 in Yongin, Korea. Every member makes the game they most want to make, and the studio gives that freedom a home: shared tools, shared know-how and a direct path to players on Steam and Google Play. We work AI-native from day one, with Claude and Claude Code at the center of how we plan, code, test and ship.
We put playable builds in front of players early and improve them in public, release after release.
Readable art, punchy feedback and sound you can feel. Small scope never means low polish.
From design docs to store pages, our pipeline is built around Claude, so ideas reach players in weeks, not years.
05Contact